OOP Using GObject (3) – An Instantiatable Class

We will make fundamental type instantiatable and complete our first usage sample in this article. An object class should be defined firstly:


Also, we re-define the class struct:

GTypeClass should be the first member of a class struct, while TypeInstance the first member of a object struct. You may wonder why there’s two int variable in both struct. The foo_class_i is like a static variable in C++ class, while The foo_instance_i is like an instance variable in C++ class. And remember fields in a class struct? It is used as meta info.

The registry function also need modification:

We assigned the instance_init() callback. It is called when a instance of our Foo class is created. You may ask where is the corresponding instance_finalize() callback? Hey, we will discuss it in upcoming articles. The instance_init() callback can be regarded as the constructor of a C++ class. Note, an additional G_TYPE_FLAG_INSTANTIATABLE flag is also added in the GTypeFundamentalInfo struct.

Let’s see how to create an instance:

Congratulations! You’ve finished the learning of our fundamental sample.

All source code is available in my skydrive: http://cid-481cbe104492a3af.office.live.com/browse.aspx/share/dev/TestOO. In the TestGObject-{date}.zip/TestGObject3 folder.

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